Your donations keep RPGWatch running!
Box Art

Gothic 3 - CP v1.73 Announced [Updated]

by Dhruin, 2009-08-20 23:13:59

Despite previous claims, a new Gothic 3 Community Patch has been announced, adding more features.  From the World of Gothic thread:

Announcing Community Patch 1.73

Surprise! there will be one more Community Patch.
The original reason for this was to offer the modders somewhat more and to add some tools which should help modders with their work. Still in the meantime the modkit for G3 and G3FG has been announced, we decided not to include any tools anymore.

Some of us have had a good mind to change some things which couldn't create anymore in previous CP 1.7x versions.

Release: estimated in September
Patch: Full-Patch only, NO Update-Patch

Changelog:

  • + HDR Rendering.
  • + Improved bloom effect.
  • - Bug corrected where audio system always cached out sound even if property said "no".
  • + Some Info/Quest commands added.
  • - Saturas now also hands out his key when the hero first talks to him after exploring Al Shedim.
  • - Texture/Shadow/Light flickering (usually occurs on ATI HD4xxx serie cards) eliminated.
  • + Leaf subsurface scattering (only with activated Rim Lighting and Shader 3.0)
  • + Heat haze (at minimum Shader 2.0; always on; exception: few fire places because of recompiling the world).
  • - Mana recipe icon corrected.- Faraway trees project terrain shadows corrected.

Information about

Gothic 3

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released


Details