Gothic 3: Forsaken Gods - Interview @ PC Games.de
PC Games.de has interviewed Kevaad Abdool from Trine Studios - the Indian team working on Gothic 3: Forsaken Gods. Much of the conversation gives background on the project and Trine, so I'm going to skip straight to the feature set for a quote:
PC Games: Besides new quests and an expanded storyline - what are the key features of the game?
Abdool: As I mentioned before we spent a lot of time evaluating what people wanted. The key features in expansion are: new characters, new weapons, upgraded combat system, new graphics effect ( as I mentioned earlier), and upgraded performance. We did spend some time adding some new quest types to reduce the monotonous feeling you get when playing Gothic 3. We have also added some new abilities to create more options in developing your character. We have added some very intricate systems for calculating damage, stamina, and health losses while in combat. These primarily use character and weapon attributes as inputs, so now players can evolve a character in a way which suits his playing style. And with all our graphical improvements and new story and quest elements you get to experience all this in a great looking game.
Unfortunately, they don't detail the combat changes other than the stat systems mentioned above.
Information about
Gothic 3: Forsaken GodsSP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released