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Guild Wars 2 - Interview @ Kill Ten Rats

by Myrthos, 2009-09-09 21:51:27

Kill Ten Rats asked writer and world designer Jeff Grubb a few questions on Guild Wars 2.

Humans are an interesting wild card in the Guild Wars world.  What we know is they first appeared in Cantha, the Empire of the Dragon, and the now-called human gods were very relevant to all the lore built up in Guild Wars 1.  Now, with the awakening of the elder dragons and waning of the human race, the human gods are less involved in the world of Tyria.  Who or what created the human race and what is their point of origin?  Why do the other races seem to hold so little value in the human gods, who allegedly “created” Tyria as we know it?

The full story of the origin of the humans has yet to be revealed. They arrived in the Tyria (the continent) sometime after they first appeared on Tyria (the world). It seems, from their previous appearances, that they have come up from the south, so the “human homeland” may be further south than Elona and Cantha.  The idea of human gods “creating” Tyria is viewed by other races with mixed reactions. The charr think of it as theological propaganda (and that the human gods are not true gods, only more powerful, once-mortal, beings).  The asura are perfectly willing to accept the idea of gods as (rather large) gears in the Eternal Alchemy. Norn are perfectly willing to allow the idea of gods, but think of them as a different type of their own animal spirits. The sylvari consider them unproven, since the gods have not shown their presence directly to the sylvari.


Source: Massively

Information about

Guild Wars 2

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released


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