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Hero-U - Project Update

by Myrthos, 2015-06-03 12:09:55

Here is the latest project status update for Hero-U, of which the second Kickstarter is stil running and is currently at 3/4th of it's $100K goal.

Art is about 150% complete according to the original plan, which is to say about 80% complete with the new animation we intend to add and one 3D area that is still in progress.

Programming: Estimated 50% complete. The hardest parts are out of the way – we have a scripting system integrated into Unity, we’ve worked out the combat basics, UI, and object placement and handling.We think it will take about six months to finish all the scripting and system programming.

The player can walk around the entire University and the wine cellar, but we are refining all of the areas to make them look and play better. We also have a lot of work to do on refining combat.

Game Design: 100% complete. All of the basic design and story structure is done, but we have a great deal of writing and scripting to do.

Dialogue and Other Text: Estimated 30% complete. Our process for design and writing involves specifying the key elements of all scenes, then writing detailed text and dialogue after the basic implementation is complete.

Since this is a key area that is being done by Lori and me, it is on the critical path for completing the game. We estimate we have four to five months of work to do on writing, given the distractions of managing the project and team.

Testing/QA: We plan to have a 3-4 month testing and refining cycle. That’s the part that got shorted on some of our Sierra games, sometimes resulting in buggy releases.

We expect to complete development late this year, and have the game ready for release early next year.

Information about

Hero-U

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: Released


Details