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Incognita - Update 6 Available

by Couchpotato, 2013-12-30 05:41:59

Incognita has a new Alpha update available based on this post from the games forum.

The sixth update for the Incognita Alpha.

The sixth update advances the agents another stage in their development. Agents become unique individuals along with a new skill system. The build for the girl is in so several new lady agents have been added. A couple of temporary new starting teams were created so you can see how the new agents play.

New Skill System

Agents now get to choose from a selection of skills when they level up. The skills they can choose from are random, but pulled from a list tailored to each agent. In other words, agents are partially defined by what skills they can be presented with when they level up. Our intent is that the agents will have a theme to each of them, but also play a little differently from play session to play session.

The kinds of skills you will find offer attribute bonuses and some passive abilities, such as: a chance disposable items won't be consumed on use.

New XP System

The new XP system is based around the safes. Each time you see a safe, everyone on the team earns some XP, and when an agent opens a safe they will get an individual boost.  Our intent here is to have more incentive for exploration. Also, the previous system was moving towards boring optimal play in that the need to use specific agents for specific tasks was too restricting. We still have some concern of that with the current system, so we will be looking for feedback, as usual.

Information about

Invisible, Inc

SP/MP: Single + MP
Setting: Modern
Genre: Tactical RPG
Platform: PC
Release: Released


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