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InSomnia - Updated Combat Demo
by Hiddenx, 2016-11-18 22:04:01
Farflame spotted a new playable updated InSomnia combat demo:
Updated version of Fighting Arena is released
Hello everyone! After processing first batch of feedback we have received since the first version of Fighting Arena was published, we have introduced a number of fixes, improvements and additions. So today we are giving you an updated build of this stand alone combat playground.
What's new?
Here's a comprehensive list of most recognizable features and mechanics that have changed:
- fixed AI for all gunner NPCs engaged in close combat
- fixed animation of rifle attack in close combat
- sniper rifle is added
- the impact system has been tweaked: now enemies will twitch when you hit them in the armour
- Tyrang soldiers armed with sniper rifles / shotguns have been added as possible companions / enemies
- character movements now look smoother
- all execution animations became quicker
- some bugs related to stimulator usage have been fixed
- interface for planning your fight has been updated: now there's a certain limit of enemies / companions you can pick during one fight
- new general music track was added to fight preparation area (written by our own artist and inspired by works of Mark Morgan)
- the effectiveness of using ranged weapons in close combat has been slightly increased
- middle quick slot can be used for grenades and can be reached by pressing G, while first quick slot can be used for stimulators and can be activated by pressing F
- both Ctrl and C buttons can be used to sit
- new types of armours have been added and some fixes to the old ones have been introduced
- aiming logic has been changed, now you can shoot without actually aiming
- both general and aiming interfaces were simplified
- rag doll feature added
- you can now perform all kinds of actions while sitting: attack, reload, heal etc.
[...]
Information about
INSOMNIA: The ArkSP/MP: Single + MP
Setting: Steampunk
Genre: RPG
Platform: PC
Release: Released