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Kingdom Come - Interview @ Crisrolan

by Couchpotato, 2015-02-01 04:32:23

A site called Crisrolan has released the first translated English interview with the  Warhorse Studio team, and talk about  the development of Kingdom Come: Deliverance.

How did it born the idea of Kingdom Come: Deliverance?

Jiri Rydl: It was idea of Dan Vavra. He was thinking about a new game from our history, which would be both new and appealing to a lot of players.
When you dig deeper and deeper into the history of Bohemia, you find several interesting periods and the civil war among sons of Charles IV. was one of them.

Which elements do you think that will make your game unique?

J.R.: I would point out especially three of them – realism, unique fighting system and AI. We want to make the game as realistic as possible. We have two specialists in our team to consult the historic details of every aspect – architecture, dress codes, habits or even animals. Sometimes we reach out for help to universities or we invite professional swordsmen to our office to show us how to fight. We wanted to open new possibilities for player and offer more than just hack and slash. Every move is important, even move of your feet, which can have effect on your stability. The fights are much more realistic and thus shorter in comparison with other games. On the other hand they are very intensive and you have to think twice before you draw sword. Your opponents can be dumb like some unexperienced thieves, but you can also meet well trained guard or a professional soldier who are well armed, who know how to fight and who will wait for your mistake patiently.

How much time did it take you to prepare the Kickstarter campaign?

J.R.: It depends – the demo used for instance in our Kickstarter stream was prepared for publishers in the first place and it took almost a year to make it (we were much smaller studio in that time). The campaign itself took about three months – we prepared six video updates, we talked to press, we thought about stretch goals… Lot of work!

Information about

Kingdom Come

SP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: PC
Release: Released


Details