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KoA: Reckoning - Interactive Story Continues

by Dhruin, 2011-10-20 22:24:14

Two more parts have been released in Reckoning's interactive story on Facebook (Part 2, Part 3). Here's the story snippet and, if you recall, social types can vote on Facebook to decide the direction of the story:

You reach into the wooden chest at your bedside and retrieve your worn leather armor and daggers. The smell of the leather, the weight of the daggers… it all seems familiar. After clearing your head, you carefully tighten the straps on the armor and slide the daggers into your belt.

After finishing with your preparations, you head downstairs to the great room. The innkeeper gives you a warm smile and gestures at a hearty breakfast arranged on a long table. You grab a few morsels for the road, offer hasty thanks to your gracious host, and leave the Gorhart Inn.

Outside, the early morning sunlight filters through the trees, casting a warm glow on the village. The citizens of Gorhart are already set about their daily tasks, feeding livestock, tending gardens, and opening shops.

The path before you is open and its destination uncertain. To your left, you see a building with a hammer and anvil on the sign. To your right, you see a house with an herb garden. And behind you, a mission with a tall steeple sits atop a grassy hill. Which direction do you go?

Information about

KoA: Reckoning

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released


Details