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KoA: Reckoning - Preview @ Destructoid

by Dhruin, 2011-03-09 20:53:11

The Reckoning previews are still dribbling in and Destructoid is the next site along with a look at Curt Schilling's first game:

Expect Reckoning to offer up the full range of expected options in its character creation. Visually, you’ll have control over things like bone structure, skin color, facial hair, eyebrows, tattoos, and whether you’ll be male or female. Beyond that, you can choose from four of the game’s races -- two human and two elven -- each of which will provide a bonus for the game’s non-combat skills. Depending on that very choice, you’ll be offered the option to choose a patron god; I saw a slew of different deity options in the demo, each offering up their own bonuses, as well.

“We want you to create a character that you really feel is your own,” Nelson says of the opening process.

What you won’t choose, however, is your character class. That comes into play based on your own choices, with something that is being referred to as the Destiny System. Reckoning will feature a very traditional-looking skill tree system, broken up into three branching paths: might, finesse, and sorcery. Where you invest your skill points will ultimately determine the class you’ll become. The idea is to have the game recognize how you’re building a character and then offer up the equivalent of a traditional character class.

Information about

KoA: Reckoning

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released


Details