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KoA: Reckoning - Preview @ G4TV

by Dhruin, 2011-05-27 22:41:11

There's another pre-E3 preview of Reckoning over at G4TV:

It’s our first exposure to the choices you make in Reckoning, but certainly not the last. When speaking to a quest giver, we’re presented with a familiar dialog wheel allowing us to get more color on the quest at hand, to accept or decline the quest, or even engage in specific actions. For example, when offered money upon completion of a quest, I was able to attempt a dialog option to be paid up front, a racial specific skill, and one with only a 20 percent chance of success. If all that bores you, the dialog system is designed to provide the next steps front and center  so that casual players or those not invested in the story can move onto their next task easy peasy.

While Reckoning is clearly being designed as an action game, it’s not skimping at all on the RPG elements. Players will encounter forges, where they can salvage weapons they find in the field into parts. These grips, hilts, etc. can be used to create all new weapons; the better the parts, the better the weapon. And whatever you make, you’ll easily be able to determine as Reckoning boasts a "What you have is what you see" philosophy, i.e., you’ll see glowing frost on ice daggers or licks of flames from a fire-based sword.

Information about

KoA: Reckoning

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released


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