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KoA: Reckoning - Preview @ Strategy Informer

by Dhruin, 2011-07-16 01:56:12

Strategy Informer has a look at Kingdoms of Amalur: Reckoning. Here's a snip:

There are also several smart design decisions running under the game’s hood. Some might sniff at the thought of inventory management being a key feature in a game, but if you’ve ever played a loot-heavy RPG with a terribly designed inventory system you’ll know how much a bad one can bog down the experience.
The junk pile is the key to this, providing a separate place for you to quickly dump items that you don’t have a need for. You can move any found loot to the pile with the touch of a button and when you arrive at a vendor you can sell all of your junk in one blast. It’s simple, elegant and it means you’ll spend far less time trawling through menus and micromanaging dozens of items that you may not even want.

In related news, Worthplaying has some new screens.

Information about

KoA: Reckoning

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released


Details