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Krater - Review @ Qt3
The first review we've seen of Krater comes from Tom Chick at QuartertoThree, who slams the game with a 1-star critique. Here's a sample:
Krater is what you would get if Martians came to Earth and tried to make a Diablo clone, having never played a videogame before. It’s got a whole slew of minor issues that will presumably be addressed in a patch or two. It’s also got some major issues that may or may not be addressed after a patch or two. But most damning are some fundamental design issues that can only be addressed by playing a different game.
The minor issues include awful inventory management, unresponsive mousing, a cramped interface, missing functionality on the overworld map, AWOL multiplayer support, and a few too many technical glitches. The major issues include loot that feels almost entirely like trash, a superfluous crafting system, being shunted through loading screens so often, an overworld map straight out of some lazy JRPG, repetitive content, and no incentive to play the harder difficulty levels.
Information about
KraterSP/MP: Unknown
Setting: Post-Apoc
Genre: Action-RPG
Platform: Unknown
Release: Released