Lord of the Rings Online - Interview @ GamerNode
GamerNode chats with Turbine CEO Jeff Anderson about Lord of the Rings Online.
One of the things I wanted to ask is along those lines. I mean, Turbine started out with games like Asheron's Call 1 and 2 which were unique IPs created basically for the game, and right after AC2 you guys went into Dungeons and Dragons Online and now Lord of the Rings. Do you think it's harder to develop a game where you've already got that huge fanbase established for the IP?
Hmmm... You know, I think they're harder in different ways. With a new IP, the worst thing you can say to a designer is, "Okay, what do you want to do?" It sounds like it's going to be exciting, but at the same time people don't realize how totally hard it's going to be to sit yourself down and create an entire working world quickly, so you've got that challenge.
Information about
Lord of the Rings OnlineSP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released