Your donations keep RPGWatch running!
Box Art

Mage's Initiation - Development Update

by Myrthos, 2015-06-08 12:41:42

A new development update is provided by the developers of Mage's Initiation, in which they explain they lost some time due to a symbol limitation in the engine they are using. Next to that they have been working on XP leveling and points.

The other main thing we're working on right now is full implementation of the Points and XP leveling system. We have this large Excel document to keep track of all the points and leveling-up opportunities for each character class. It gets pretty complex when delving into optimal puzzle solutions and optional side and sub-quests. Suffice it to say that it's going to be quite a challenge to find all those XP points and completely max out your Mage!


To date, XP points have been programmed in and finalized for the game's first act. Within the next few days the entire system should be completely in place and ready for internal testing and any further tweaking that's necessary.

Here's our gauge of progress thus far:

  • Writing & Design: 99.999999%    
  • Background Artwork & Animations: 99%    
  • Character Animations: 99% 
  • Music: 90%    
  • Sound Effects: 48% 
  • Voices: 0%  
  • Adventure Game Programming: 99% 
  • Combat System Programming: 96% 
  • RPG/Stats/Equipment Programming: 95%
  • Pre-Beta Bug Squishing: 25%

AGS Game Engine Assets & Stats

  • Total sprites: 17873 / 30000 
  • Sprite folders: 799 
  • Total views: 767 
  • Total GUIs: 67 
  • Inventory Items: 300 / 300 (dynamic system, we have over 300 items) 
  • Characters: 198 Dialog topics: 393 / 500

Information about

Mage's Initiation

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


Details