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Mage's Initiation - Post-Funding Update #43

by Myrthos, 2015-08-26 14:39:46

In this update for Mage's Initiation we learn that there is a delay in the start of the beta test phase.

Now, you're probably fidgeting your idle RPG-desiring thumbs, saying to yourselves, "Hey, wasn't this Mages game supposed to be entering beta testing around this time of the year?" And to that, the answer is "Yes." The trouble is that our outlook was slightly more optimistic than this batch of stubborn combat bugs would allow, progress-wise. In fact, the combat bugs may as well have thrust a sturdy wooden staff in our faces and boldly shouted "YOU SHALL NOT PASS!" To cut a long story short, we're still working daily (very hectically, I might add) on subduing the absolutely monstrous list of combat-related issues in this game! As of a week ago, there were approximately 260 entries remaining. That number is slowly starting to dwindle, but there are many cases where we fix one bug, and then 5 more spin-off bugs appear in its place! Ah well, good things take time.

To that end, we’ve brought an additional AGS programmer onto the development team to get through these issues at a faster rate, and to help keep us on track for getting the game out to you guys as soon as we feasibly can. Our new programmer is the talented James Spanos (AKA Dualnames) who is no stranger to AGS nor the adventure genre, having worked previously as the lead coder on Primordia and also on The Cat Lady. James is lending his talents to tracking down, solving, and polishing the many, many bugs in the Mage's battle system. We're now focusing on spell-specific bugs, and once they're done and dusted, we'll move onto monster-specific issues. Then finally, we'll tackle the remaining general combat issues. There's still quite a mountain of work in front of us, but over the past two weeks, James has already shortened the list considerably and has been very prompt in nipping those pesky "spin-off" issues in the bud, as soon as they appear.

Information about

Mage's Initiation

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


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