MMORPG News - Myst Online Interview @ IGN
IGN talks with Rand Miller of Cyan Worlds about the plan to take Myst online.
IGNPC: In some ways it seems like the adventure game format works well in the MMO. In other ways it seems completely impossible. MMOs typically emphasize non-linear experiences, for instance. How can you fit this game into an MMO?
Rand Miller: You're right. We have two problems approaching MMO development with the Myst series. One is that when people explore in an adventure, they don't necessarily like the M part of MMO. If I'm working out puzzles and doing things in these Ages and leaving lights on and doors open and elevators up or down, I don't want thousands of other people coming in and doing it at the same time. The essence of what we've built on Uru is that it's MMO by default -- the servers have thousands of people but as far as you're concerned, it can be a very solitary experience.
Source: IGN
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MMORPG NewsSP/MP: Massive
Setting: Unknown
Genre: MMORPG
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Release: In development