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Neo Scavenger - Happy 2015 Update

by Couchpotato, 2015-01-07 00:28:00

After two weeks off for the holidays Blue Bottle Games posted a new update wishing everyone a Happy New Year, and talks about the games development.

I hope everyone had a good holiday break. It was a much-needed 2 weeks of rest for me, even though I fretted over ignoring the forums and broke down occasionally to visit :)

By all accounts, the NEO Scavenger launch appears to have been a success! I had a few days of strong sales before Steam's Holiday Sale. Once the Holiday Sale kicked in, sales did drop some, but remained healthy during. Plus, sales seem to be holding for now in the Holiday Sale wake. In the past (Beta/Early Access launches), there was more of a tapering off, so this early plateau probably means there is a significant buzz about the game.

And speaking of buzz, I've been contacted by quite a few more reviewers in the past weeks, so we may see some more coverage soon. I'm pretty happy with how things have turned out!

Of course, I can't rest on my laurels just yet. Quite a few bugs were reported since launch, and modders could still use some new toys, so time to roll up them sleeves...

Information about

Neo Scavenger

SP/MP: Single-player
Setting: Post-Apoc
Genre: Roguelike
Platform: PC
Release: Released


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