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Numen - Interview @ Strategy Informer

by Magerette, 2008-05-22 17:02:17

Strategy Informer has a short Q & A  up with an unnamed spokesperson from Cinemax on their action rpg in development, Numen. Here's their take on the name and the game's focus on the gods of mythology:

Andy Alderson[SI]: 'Numen' is defined as a deity inhabiting a place or object. How does this relate to the concept of the game?

CINEMAX: In Numen, the element of omnipotent deities is a core game feature. The gods watch you everywhere you go, everything you do is judged by them. The story revolves around an object possessing magical power, so strong that it is feared by the Gods themselves. All this made us choose this name.

Andy Alderson: In Numen, the player is allied with a particular god. Can the player choose their god? What are the differences between the gods? Do Numen's deities accurately reflect their counterparts in Greek mythology?

CINEMAX: When you start playing the game your character is a child. The way you play the game shifts you towards a group of three gods (out of nine gods available in the game - so there are three of those groups). Those three are similar in a way – for example Apollo, Hermes and Artemis have all strong connection with nature and their followers use bows as their primary weapon.

Based on your progress you can later in the game select one of those three gods you wish to follow. From that moment on your god will grant you special abilities. Those abilities are based on the god’s nature – Zeus can teach you how to create lightning and thunder, a follower of Poseidon has strong connection with water, those who worship Hades receive help from the realm of the undead and so on.

 

 
Source: Blues News

Information about

Numen

SP/MP: Unknown
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released


Details