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Obsidian Entertainment - Interview with Josh Sawyer

by Silver, 2018-04-21 13:56:47

VG24/7 reported on an interview Josh Sawyer had at Reboot Develop. In the interview Josh expressed the desire for RPGs to be more radical.

Josh Sawyer, design director at Pillars of Eternity and Fallout: New Vegas developer Obsidian, would like to see the RPG genre evolve radically beyond its current state.

Stats and combat systems shouldn’t define the role-playing game, said Sawyer, although he admitted he has been complicit in creating games that stick to an accepted template.

“The hardcore RPG audience is very traditional,” said Sawyer at Reboot Develop this week, discussing the evolution of genres.

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