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Opinion - Stop Copying Dark Souls

by Silver, 2019-10-30 20:49:47

GameRevolution asks for more variety in action games and says the Dark Souls formula is overdone.

It’s not as if these games are all hitting it out of the park either. Recent release Code Vein saw praise from many reviewers (including our own) about how it strips the frustration out of the experience, but frustration is also noted as a definitive quality of the Souls-like game. Games should be accessible to all, but it seems like lowering the difficulty of purposefully difficult games is the backwards solution to the issue. If you want to make a game of this type for a wider audience, there are plenty of ways to do it and sanding off the edges this much shouldn’t be it. Just doing that and not much else is not how to push a genre forward and doesn’t allow for as much healthy variety that a genre needs to evolve. Genres and subgenres exist for a reason, and developers would do well to remember that rather than copying what’s already there. There’s probably room for a less difficult Souls game but it’s a bit creatively disappointing if that’s one of the few aspects it offers to the genre.
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