Pantheon - Kickstarter Updates# 48 & 49
Visionary Realms has posted multiple updates for Pantheon: Rise of the Fallen.
Update #48 - New Terrain Screenshots
The art team here at Visionary Realms, Inc. has been working hard to create new, better looking environments for Pantheon. Vu's been working on getting some more details into the existing terrain, and developing a new look for the external areas. The result? I'll let the screenshots speak for themselves.
Update #49 - Post-Kickstarter Plans and Two More Dev Q&A Opportunities
As we enter into the final week of the Kickstarter campaign we wanted to not only thank you for all the support you've shown over the past 35 days, but also to let you know what's coming up. We still have until Saturday to get the rest of those pledges in, so please help us spread the word, as you have been. We're very grateful for all the support that's been shown.
Now, what happens after the Kickstarter? Whether the Kickstarter funds or not by Saturday, the plan remains the same: we will be continuing crowdfunding through our own website. Tom and his team have been building the site over the past little while, as you've probably noticed. The changes will all be in place by Saturday when the Kickstarter comes to a close. From the official game site you'll be able to pledge, much like you have been on Kickstarter, but with less percentage taken off due to fees deducted by Amazon and Kickstarter. So this means more of your money goes directly into the development of the game.
The reward tiers will be similar to those on Kickstarter, with some tweaking done. We've learned a lot about what you're looking for during this campaign and we feel we can deliver on getting you the kinds of rewards you want in a cleaner, easier-to-understand tiers. We'll also be able to add more rewards at any given time, without the new rewards affecting other tiers. This was something we've been unable to do too much of during the Kickstarter without a lot of confusion as to how specific tiers would affect the others.
The new site puts a great emphasis on community and social interaction, much like Pantheon. You'll be able to connect with friends, see their status feeds, create guilds and groups, share images and videos, browse and participate in the wiki, toss around game ideas in the Think Tank,chat with friends in the IRC, post blogs, create events, participate in polls and surveys, and discuss topics on the forums. We feel this kind of community building is important prior to launching a community-centric game, so we wanted to give you the tools to do just that.
Release: In development