Pentiment - Review @ RPG Site
RPG Site reviewed Pentiment:
When Pentiment was first unveiled this last summer, it admittedly took me a bit of time to acclimate to Obsidian Entertainment's newest role-playing project. A narrative-focused murder mystery set in 16th-century Bavaria with an artstyle inspired by that era was not something I would have expected to be inherently excited about -- especially considering the underused setting that I was not at all well-versed in. The earliest footage showed some well-worn elements present in many games revolving around making dialogue choices and collecting evidence, but so much else felt very foreign to me.
Consequently, I originally had no truly concrete expectations going into Pentiment, and I dove in effectively flying blind. What I ended up finding was a thematically striking and ultimately optimistic story that I immediately wanted to share my experience with all of my peers whether they had this game on their radar or not.
By the time I finished my first playthrough of Pentiment I knew that the experience was one that would fondly stick with me for a long time. Pentiment is an easy game to recommend in the same way that one recommends a favorite documentary to a new friend or a local museum to an out-of-town visitor. Pentiment carries a sort of quiet confidence in which the passion of its creators towards the subject material of the game's setting, art, and theme truly carries through to the final exceptional experience.