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Phoenix Point - Julian Gollop Interview

by Hiddenx, 2016-06-18 19:54:03

Gamewatcher has interviewed Julian Gollop about Phoenix Point:

We chat with XCOM designer Julian Gollop about his new spiritual successor Phoenix Point

[...]

All we’ve seen of Phoenix Point so far has been a screenshot and a few bits of concept art, but the mere concept of an XCOM successor from the man who designed the original has us very excited. We got the chance to sit down with Julian just before E3 to discuss his upcoming title.

[...]

GameWatcher: XCOM has certainly been your best-known game, and a very well-loved game. Why is it now, some two decades later, that you’ve decided to come back to that concept?

Julian Gollop: Because everybody keeps asking me about it. [laughs] Even while working on Chaos Reborn, which is basically a reboot of a more obscure game that I did back in 1985, which is not really known outside of the United Kingdom. I think everybody was interested still in the original X-COM, and obviously since the Firaxis reboot of XCOM they were interested in my thoughts on that. XCOM is still a thing, basically. I think, in a way, it has become its own unique little subgenre of game, which various small indie studios have tried to get involved with. For example, Xenonauts, by Goldhawk Interactive, is one example. Not the only example. And because Firaxis’ XCOM was so successful, it will no doubt spawn some other games in that genre.

So I feel fairly confident that I can create my own game in this genre which I sort of helped create, really. Because I think there’s obviously a lot of players who are really interested in this style of game. Including me.

[...]

Information about

Phoenix Point

SP/MP: Single-player
Setting: Apocalypse
Genre: Tactical RPG
Platform: PC
Release: Released


Details