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Pillars of Eternity - Beta 3.0 and Translations

by Myrthos, 2016-01-22 12:14:49

A new beta for Pillars of Eternity has been made avaiable on Steam in preparation for the launch of The White March - Part II.

The 3.0 Update comes with a ton of changes, bug fixes, and new features. We need your help in looking over everything to make sure that the community is happy with the direction of some of these changes. If you are able, we would really appreciate that you opt into the Beta patch and supply feedback in our forums. As always, you guys are what helps to make Pillars of Eternity the best game it can be.

Here is a small list of features and changes that we would like feedback on:

  • The value/feeling of Athletics and Survival, both on their own and relative to other skills. Do any of the Survival bonuses feel way out of line with the other bonuses?
  • How do Knockout Injuries feel? Are they too punishing? Not punishing enough? Do any injuries feel way out of line with other injuries?
  • Assuming you like the idea of Story Time, how does it feel to you? Does it make the game more enjoyable for you, or does it just remove combat as an obstacle that you didn't like in the first place?
  • Do you like the new Stronghold Adventures? Do you like the narrative elements of them? How do the unique items you get from them feel? Do any of the unique items seem out of line with other items considering their relative difficulty level (i.e., comparing Minor to Minor, Grand to Grand)?
  • Do you like the presentation and content of the Stronghold Visitor Dilemmas? How do you feel about the setup of the scenes? Are there any dilemmas that you don't like? Do you feel like the dilemmas all give you a good range of options for resolving them?
  • Does the combat in the last third of the main game (from Elmshore on) feel better? Specifically, have we removed enough battles that feel like trash mobs or filler? Have we improved the fights there so they are a) challenging and b) more interesting?
  • The same question, but on levels 7, 8, and 11 of the Endless Paths of Od Nua.

For a more in-depth look at some of the changes and fixes, head over here and check it out.

In addition the localization builder modding tool is discussed, which allows modders to translate the game in currently not supported langauges.

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And there are these notes:

Note: The Localization Builder requires a legitimate copy of Excel to work correctly. If you use a pirated version it may not work properly.

Note: It is also for Windows only. We have no plans on making OSX or Linux versions for the future.

Information about

Pillars of Eternity

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


Details