Your donations keep RPGWatch running!
Box Art

Pillars of Eternity - Interview @ MMORPG

by Hiddenx, 2016-03-14 20:52:02

MMORPG interviewed Josh Sawyer:

The RPG Files: Interview - Josh Sawyer on Wrapping Up Pillars of Eternity

Obsidian Entertainment has staked a claim on the CRPG genre in the last year. With Pillars of Eternity, the studio returned to their roots, abandoning the sprawling 3D open worlds of Fallout: New Vegas and the pop culture satire of South Park: The Stick of Truth for isometric cameras, dice rolls, and one of the best interactive stories this side of the open world. Now that the last expansion, The White March Part Two, has hit digital shelves, we sat down with Director and Design Lead, Josh Sawyer to look back on the game.

MMORPG: Hi Josh! Thank you for chatting with me today. What’s the atmosphere like in the studio with The White March Part Two has finally released?

Josh: It's hard to believe it's been almost three and a half years since we launched the Kickstarter for Project Eternity, but it's been a fantastic experience.  All games have their development challenges, but with Pillars of Eternity, we really felt like it was up to us to prove ourselves to the fans and backers.  We're very happy with how the core game and expansions turned out, but of course we have a lot of ideas for improvements in the future.

MMORPG: How is the game doing, saleswise, now that it is out in the wild?

Josh: I don't think we have exact figures for the second part of the expansion, but the release of The White March, Part II the midweek Steam sale bumped Pillars back into the Steam best sellers list again.  We can't complain about that.

[...]

Thanks Eye!

Information about

Pillars of Eternity

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


Details