Your donations keep RPGWatch running!
Box Art

Pillars of Eternity - Post-Funding Update #75

by Couchpotato, 2014-04-02 05:42:23

In the 75th update for Pillars of Eternity Obsidians talks about how they bring the creatues to life, or as they call the update "Animation on Pillars of Eternity."

Bringing Creatures to Life: Animation on Pillars of Eternity

Update by Rose Gomez, Associate Producer

Hello backers! After a successful week at GDC everyone is back in the office energized and inspired. This week we'll be taking a look at what the life of an animator is like on Pillars of Eternity, from what an average day looks like to how an animation goes from concept to being in the game.

In our next update, look forward to an update all about the audio design on Pillars of Eternity, featuring Justin Bell, our Audio Director.

As a reminder, the survey deadline has passed. If you still need to fill out your surveys, we encourage you to do so by going to the backer portal and completing your order. We will attempt to accommodate as many late surveys as we can, but we can't promise that the content will make it in to Pillars of Eternity. Late survey entries may have to go into a future Eternity product instead.

GameCrate

We have a bunch of new interviews and articles out on Newegg's new gaming site, GameCrate! GameCrate visited our offices in February for a behind the scenes tour of the studio and got to take a firsthand look at Pillars of Eternity. Take a look at their article, The Factory Level: Obsidian Entertainment to see what they experienced.

Check out what Josh had to say about the game in his interview here then take a look at an interview with Feargus here about the business side of Pillars of Eternity.

If you're in a hurry and want to get down to the quick details, check out their article 10 Pillars of Eternity Details We Picked Up During Our Tour of Obsidian Entertainment.

Information about

Pillars of Eternity

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


Details