supermonkeytimeforce asked: Any details available on what Story Time mode will entail? I'm pretty excited because I love the world and characters of PoE, but I am miserably bad at the combat.

Story Time uses the encounter composition of Normal difficulty but biases the math heavily in the player’s favor.  Enemies have lower stats overall.  Party members Crit more often, especially when enemies are at low Endurance.  Enemies have increased Recovery (attack less frequently), crit far less, have inaccurate Disengagement Attacks, do less damage overall, and do much less damage against party members who are at low Endurance.  Hostile status effects on party members are reduced in duration.  The party can also carry (effectively) unlimited Camping Supplies.