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Piranha Bytes - Facts and Information about the new Project @ World of Risen

by Hiddenx, 2015-06-28 17:46:21

World of Risen has collected quite a few facts about Piranha Bytes' new project:

Facts and information

Production information

  • Jenny confirmed that Piranha Bytes are working on a new project!
  • Work on the new project started in early 2014. (Most likely the pre-production, brainstorming part)
  • The new project will most likely be a DX11 one
  • Björn Pankratz is the Project Manager. He has also been PM for Gothic II: Night of the Raven add-on, Risen 2 (together with Mike Hoge) and Risen 3.
  • Mike Hoge (PM for Gothic 1 - Risen 2) will not be involved with the new project, and neither will be Mattias Filler, Kai Rosenkranz or Ralf Marczinzik. (see current and past members of Piranha Bytes)
  • There will be a different composere than Risen 3.
  • The music will be darker.
  • No recycled assets will be used from previous games, like Risen 3 used from Risen 2.
  • The graphical design will still be stylized/a bit cartoonish, but in a darker, less colourful, more adult way.

Technical information

  • Platform: *SPECULATION* The project will be developed for PC, Xbox One and PlayStation 4.
  • Engine: The same in-house engine used by Piranha Bytes since Risen 1, updated to the present technology (i.e. DX11).

Gameplay information

Story & setting

  • The new game will have a happier/more satisfactory ending than Risen 3.
  • The game will be structured into chapters.
  • Playing with a party of NPCs will be optional as a rule.
  • Different kinds of environment, though the diversity of which remains be seen.
  • The player will interact with at least on non-human species. 
  • Apparently there will be a big unitary landmass rather than a fragmented map. 
  • The game will feature relatively small settlements, none the size of Khorinis (Gothic 2), but larger than the mage settlement in Risen 3.
  • There will be no ships.

Activities

  • The climbing will again be scripted.
  • There will be swimming. 
  • There will be no Quick Time Events!
  • The inventory will again be unlimited. 
  • More NPCs will be killable in the new project, not just quest-related kills.
  • There will be teachers and a crafting system which allows the player to craft more than just weapons.
  • There will be different factions granting special abilities and weapon skills upon joining them.
  • The hero will be able to sleep.
  • The inventory will be redesigned.

Combat

  • There will be difficulty level from which the player can choose.

Information about

Piranha Bytes


Details