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Planets - Weekly Status Update #4

by Couchpotato, 2014-05-11 09:13:50

Cubical Drift has posted the next weekly status update for Planets³ with news updates will be put on hold till the developer organizes their new office.

Weekly status #4

As mentioned during the campaign, during a few weeks (at least until June), we won’t be updating you about the game because we need time to settle into our new office, to leave our current jobs, and for some of us, to move to the south of France.

Meanwhile, the game development will progress slowly because devs and artists are directly concerned by this situation. Don’t forget that in France we cannot leave our job in one day. We have notice periods of several months.
So we are asking you to be patient and to give us some time to settle in.

What this all means is that the updates might be a little bit light during this period, but don’t worry this doesn’t mean that we gave up on the project, on the contrary! So we’d like to take this opportunity to present you the real person behind Coding Marmot, who developed the “infinite” view distance engine : Fabien Perrot.

Fabien is a huge fan of Lego and that’s one of the reason why our vehicle system has been designed in this way.He has worked for a french video game company for 4 years where he had the chance to develop games on PC, Nintendo DS and Wii.

Like for all the other team members, here is his LinkedIn profile: https://www.linkedin.com/pub/fabien-perrot/4/913/106

Even if we are not spending as much time as we would like on the game development, we are still working on our engine to improve the performances. We also started to work on the improvement of the block picking mechanism.

Regarding the store on our website, our bank has finally resolved the problem with paypal in USD.

Information about

Stellar Overload

SP/MP: Single + MP
Setting: Sci-Fi
Genre: RPG
Platform: PC
Release: Cancelled


Details