PoE: The White March 2 - Review Roundup
Here are some reviews for Pillars of Eternity: The White March - Part 2.
PCWorld, 4/5
For those of you who skipped the spoilers: I (with some caveats) like it. The White March has its issues—pacing problems in the first half, an over-reliance on huge groups of enemies in the second, and three companions who aren’t given enough time to breathe before their quests are over—but it’s a solid expansion with some incredible moments sprinkled throughout. I still think it’s a better piece of content if you encounter it organically during your first Pillars of Eternity run, but both halves combined are a pretty good argument for end-gamers to dive back in. For a short while, at least.
PC Invasion, 8/10
The White March does what most expansions should, and works within the existing game parameters to provide refined extensions of what's on offer in the main title. It puts more thought into making each combat encounter more of a tactical challenge, and, in its quest design, exhibits some of the main strengths of Pillars of Eternity in offering different options of approach. Choices made during the opening chapter (and the rest of the game) have a reasonable impact on the climax too. It feels a touch strange to wrap-up the final, substantive part of Pillars of Eternity without it being the game's actual ending, but that's the nature of the mid-game expansion model. Though it won't radically alter anybody's existing opinion on the game, those who voted it as Best PC Exclusive of 2015 in our Reader Awards will be well sated.
Softpedia, 4/5
Invision Community, 8/10
The Escapist, 4/5
Gamewatcher, 9/10
Information about
PoE: The White March 2SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released