Precursors - Interview @ CVG
CVG has interviewed Deep Shadows' Sergey Zabaryansky about their ambitious multi-genre game, Precursors:
Exactly how do you go about combining RPG, FPS and space-sim genres?
Zabaryansky: It is not that easy to combine three different genres, but we've solved this problem. It's right to say that our game Precursors is a free-play shooter - you can be sure that the game will be very dynamic, shooter fans will enjoy it. When you are on the planet the game will look like a shooter and an RPG; when in the space it will look like a classical space simulator. Fans of the space-sim genre will be able to spend time at the wheel of space vehicles. In FPS we have done various and good AI , a lot of weapons and damage system. Also, you will see a lot of interesting missions which are linear and non-linear.
Information about
PrecursorsSP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: Released