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Precursors: Interview @ GGMania

by Dhruin, 2006-10-06 01:28:00
GGMania dropped us a line to point out their interview on Precursors, Deep Shadows' FPS/RPG/Space-sim:
GGMania: From where did you get the inspiration to make this game? The press release claims that the game is "an updated conversion of good old and still famous game "Elite", a modern First Person Shooter, classic science fiction movies and the world of the novels from Andre Norton". Can you explain further how the game play works?

Sergey Zabaryansky: The idea of the game appeared after reading of Andre Norton's books. However, there is no tie-up between them and our plot. We try to recreate space adventure atmosphere itself that was reproduced in "Solar Queen". The genre of the game is a free-play shooter.

Be sure, the game will be very dynamic; shooter fans will enjoy it. When you are on the planet the game will look like a shooter while in the space it will look like a classical space simulator. All the enemies have different models of behavior; there are also different types of enemies in the game (they are soldiers, monsters), different conditions (wounded, scared, etc).

Information about

Precursors

SP/MP: Single-player
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: Released


Details