Your donations keep RPGWatch running!
Box Art

Project Eternity - Update #32, Meet Steve Weatherly

by Dhruin, 2012-11-21 12:10:30

Project Eternity's latest update introduces programmer Steve Weatherly:

Q: Steve, can you tell us what you do on Project Eternity?

A:
I'm a gameplay programmer primarily responsible for making combat happen. What that means is that I look at what Josh and Tim design for the game, and tell them it can never be done. After that, they tell me it has to get done, so then I figure out a way to make it happen. I spend most of my day writing code, either for AI (to make the enemies act like they know what they're doing), or the underlying code that makes characters fight and take damage, etc. I'm also our chief Reddit ambassador, which I sort of fell into but it has been a lot of fun.

Information about

Pillars of Eternity

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


Details