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Rise of the Argonauts - Preview @ 1Up

by Dhruin, 2008-09-03 12:01:32

A little bit of criticism accompanies 1Up's latest look at Rise of the Argonauts:

The actual gameplay is similar to most action beat-em-ups in its use of light attack/hard attacks, and you can perform special flourishes if you press the buttons in a particular sequence. The game's three main weapons (sword, spear, and mace) each have their own fighting style that can be further modified by your favor with the gods. The developers stressed that they wanted these upgrades to be immediately tangible; in many games, a passive +3 percent bonus to dexterity is only noticeable on the menu screen. They certainly accomplished this goal, as abilities that we used from later in the game were full of explosions and lightning effects, allowing us to overpower enemies, set up lightning traps on the ground, and even become temporarily invincible.

Even so, the gameplay felt fairly simplistic, and repeatedly whaling on an enemy with one button was usually enough to get the job done. The game's various death animations were a nice touch, but they quickly became repetitive, as the game went into cinematic slow-mo yet again when I beheaded Cannon Fodder Soldier No. 27,150.


Source: Blues News

Information about

Rise of the Argonauts

SP/MP: Single-player
Setting: Fantasy
Genre: Hack & Slash
Platform: PC, Xbox 360, PS3
Release: Released


Details