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Risen - Risen Q&A @ msbox-world

by Dhruin, 2009-10-15 23:49:53

Deep Silver brand manager Daniel Oberlerchner has been interviewed at msbox-world.com, offering a general overview of Risen with focus on the X360 version:

Tell us about the AI. We've seen enemies going about their daily routines in the trailers, so how do you handle that part of the game that simulates the NPC's lives outside of player interaction?

Every NPC (including Monsters) have their own daily routine which varies by job and environment. This means that the blacksmith has another cycle than the alchemist etc. Creatures are also asleep at night (except the undead) so you might sneak through the forest at night and reach areas which are heavily guarded at day to get exceptionally better items for your player character. Risen also features a Town AI where every action of you is monitored. So if you enter someone’s room, you will be asked to leave if it is not a public room. NPCs in Risen are very suspicious about your actions when they don’t know you. Sleeping in other people’s beds is frowned upon and don’t try to steal or you shall see the consequences. If you’re caught murdering another person red handed, people will hunt you down and kill you.

Information about

Risen

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC, Xbox 360
Release: Released


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