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RPGWatch - Child of Light Review

by Myrthos, 2015-06-16 16:53:16

While playing Child of Light, Forgottenlor decided to write up a review and send it our way. So here are his findings.

Though a typical sidescroller, Child of Light also offers opportunities for exploration. There are often alternative routes to reach the next goal. There are also treasures and secret rooms one could miss if one only travels straight from A to B. Many of these secret rooms are a series of traps or timed obstacles at the end of which one is rewarded with treasure chests. I'll admit that I'm no puzzle master, and often don't like puzzles in games. Either they're so simple that they seem like a chore, or they're so hard, I need to look on the internet for a solution. I was pleasently surprised by Child of Light's puzzles. They were never unfair, but often made me experiment and think. Even the timed obstacle courses are well done. Instead of having to make one perfectly timed action, you often have to navigate about five obstacles in a set amount of time. If you complete four (they all have small margins of error), you complete the course and get the loot.

Information about

Child Of Light

SP/MP: Single-player
Setting: Fantasy
Genre: Metroidvania RPG
Platform: PC
Release: Released


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