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RPGWatch @ Gamescom - Pathfinder: Kingmaker

by Myrthos, 2017-09-04 20:52:41

Here is what I learned from my session with a game I actually got to play: Pathfinder: Kingmaker.

Pathfinder: Kingmaker is a single player isometric RPG, based upon three pillars: exploration, combat and building a kingdom. It takes place in the Stolen North and you will get to encounter some of the known characters from the Pathfinder tabletop game.

The combat is real-time with pause, as an answer to my question why it wasn't turn-based it was said that they wanted to show us the animations and visual effects, but especially they want their battles to be fast. I mentioned that I found that it could be a valid reason, but it is very well possible to make a real-time game where combat is slow or feels like a drag and a turn-based game where combat does not feel slow or drags. And animations and visual effects could look great in a turn-based game as well. Anyway, as that short intermezzo wasn't going anywhere, I dropped it and we continued with the rest of the introduction.
They want the player to be able to make the best tactical choice of the abilities of the characters. There are about 500 of these abilities in different classes. You will be able to create any class you like with their archetypes and customize them, just like you can in the tabletop version of the game.

Information about

Kingmaker

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


Details