Your donations keep RPGWatch running!
Box Art

Runemaster - Development Diary #1

by Couchpotato, 2014-02-17 04:46:13

Paradox released the first Development Diary for Runemaster.

Runemaster Developer Diary 1 - Our Vision

Welcome to our first development diary for our upcoming RPG Runemaster. My name is Johan Andersson, studio manager at Paradox Development Studio and I am very happy and proud to present this game and give you weekly information during our development!

Why create an RPG?

As a kid, I kept making my own games on the C64. I made lots of different types of games, games me and my friends had great fun playing together. My dream has always been that I wanted to create grand strategy games and a great RPG. Now, after twenty years of making games for a living, I think I can say that I’ve made a few decent strategy games :) However I still haven’t made an attempt at a good RPG, and I truly believe Runemaster will be that game!

As some of you might know, Paradox Development Studio started as the computer games development wing of Target Games, a company that was built on making pen & paper roleplaying games. And we’re still some people old enough to still be around from that age.

We at PDS don´t just love strategy games passionate. We also deeply love playing RPG’s. (We had great fun with our World of Warcraft guild for several years, and whenever there is a new Bioware or Bethesda RPG out, there is quite a lot of lunch conversation about them.) Our team is so excited about putting their vast experience of making games into making their dream come true!

Our Vision & Goal!

So what do we want with Runemaster?

We want to make a truly repayable RPG with tactical elements, where every single play through is a unique saga.

We want you to be able to weave your own Viking Saga and explore the beautifully rendered six Norse worlds.

We want to make you a enjoyable game out of the expected from Paradox Development Studio.

What will make Runemaster unique?

We aim to have the game stand on three pillars:

First of all, the exploration of six worlds rich on Norse Mythology. With procedural generated worlds this will add on uniqueness to each game you start.

Secondly, our tactical combat system. With terrain & elevation, multiple unit types and depth of options will make for an awesome experience.

Finally, we are building on the truly unique attributes of emergent storytelling. Your decisions will have direct impact on the journeys you embark on.

Information about

Runemaster

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: Unknown
Release: Cancelled


Details