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Ryzom: The Ryzom Ring - Preview Interview @ MMORPG.com

by Inauro, 2006-09-14 22:56:00
Nevrax's Miko Berset <a href="http://www.mmorpg.com/gamelist.cfm/setview/features/loadFeature/878/gameID/36" target="_blank">shows off</a> The Ryzom Ring and answers a few questions from MMORPG.com's Jon Wood.<blockquote><em>The editor was nothing like the clunky toolset I was expecting. Quite the opposite, in fact. Right from the get-go, I was surprised at how easy it all seemed, and how intuitive the user interface actually was. As I watched Milko navigate his way through, I had absolutely no problem seeing and understanding everything that he was doing. <br> <br>I suppose I should talk a little bit about the program itself. Ryzom Ring provides what feels like a limitless set of options in terms of setting. You choose from one of 200 different maps, each one with different points of entry for the characters. On top of that, at any given time, you can select the season and weather-type. This can go a long way in terms of storytelling and setting a mood. <br> <br>Once youa "!ve selected a location for the adventure, the process of populating the world begins. The program offers a number of different basic setting objects that can be placed. Everything from trees, houses, streetlamps, and the like to even more complex mood-setters like birds flying overhead or tiny flies buzzing around a rotting corpse (my personal favorite). These objects can be placed anywhere and can be easily rotated and moved to the usera "!s taste. </em></blockquote><a href="http://" target="_blank">Link</a><a href="http://www.mmorpg.com/gamelist.cfm/setview/features/loadFeature/878/gameID/36" target="_blank">More...</a>
Source: MMORPG.com

Information about

The Ryzom Ring

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released


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