Your donations keep RPGWatch running!
Box Art

Sacred 2 - Quests @ IGN Blog

by Dhruin, 2008-04-12 23:50:58

Ascaron has updated their IGN blog with an example of how their in-house quest editor for Sacred 2 works:

At Studio II we use our custom-made quest editor for implementing stories and quests in Sacred 2. In any game a quest basically consists of the following components: characters, items and interdependencies. You could very well program them using a scripting language, but it's a lot easier to just select all elements with your mouse. You still may use the scripting language for all the other stuff, but usually that's no longer necessary. 

Information about

Sacred 2

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC, Xbox 360
Release: Released


Details