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Silverfall - Review @ Hexus

by Dhruin, 2007-03-20 20:48:10

The second Silverfall review we've spotted is at Hexus.  It's certainly quite positive, although the camera and occasionally clunky combat are listed as negatives.  There's no score but there is some sort of award.  Here's a snip:

What sets Silverfall apart from being just another run of the mill RPG is the area on your skill tree known as ‘other’. The central theme of the game is Nature vs. Technology, which I’ve interpreted as a new take on the premise of good vs. evil. Your choice of path influences the storyline, the environment, the skills that you can use, characters that you can recruit and items you can use within the game. For example, choose to go down the technology route and you’ll have access to powerful firearms or be able to create mechanical beasts to aid you in your quests. On the other hand choose nature and you’ll be able to take a more non-direct approach and morph into the likes of a werewolf. In Lamen’s terms the difference between the two is the choice between using natural powers or technology to win the day. Silverfall heavily revolves around this theme and there are some cool ideas that the developers have come up with: for example, in an early quest you can use technology to unleash swamp gas pumps on the marsh or choose to destroy a waterfall if you’re the nature destroying type. Choose the tree-hugging path and the world that you set off to re-build will be rich in vegetation and nature.

It’s this concept, which is extremely well implemented and weaves in and out of the main storyline seamlessly, that gives Silverfall its own sense of character and charm.

Information about

Silverfall

SP/MP: Single + MP
Setting: Steampunk
Genre: Hack & Slash
Platform: PC
Release: Released


Details