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Silverfall - Reviews @ Eurogamer, GameSpy

by Dhruin, 2007-04-02 13:23:35

Eurogamer has a good review of Silverfall, calling it a competent action/RPG that lacks some balance and polish.  The score is 6/10 an here's a bit of their running food metaphor:

In a lot of ways, Silverfall is a very nice bowl of cornflakes - honey nut, in fact. There are some delicious morsels to get your teeth around in here, like a character development system which provides a superb degree of flexibility and customisation and AI-controlled companions who actually act intelligently. The graphics are lovely, even if in many places it's pretty obvious that the development team has been spending a lot of time in World of Warcraft, which can give you a certain sense of deja vu as you explore the world around you. Even the storyline, often a very weak point for fantasy-themed RPGs, is really very good.

GameSpy takes a harsher stance with a score of 2.5/5, although interestingly, they disagree with Eurogamer on exactly where the imbalance lies - and - despite the low score, the final paragraph shows some grudging appreciation...but here's one of the (many) negative bits:

Slogging through the beginning of the game -- before you can allocate points to the good skills or fulfill the quest requirements for companions -- can take its toll on you, too. A typical occurrence is getting lost from misreading your map and then getting jumped and killed. Then, in a throwback to EverQuest and UO, you get to do a corpse run. The only way to prevent your currently-equipped gear from being stripped off and stored at your tombstone where you died is to pony up insurance money (which increases after every death). Using a melee character and watching my insurance go from 200 gold go up to about 1000 gold was pretty annoying.

Information about

Silverfall

SP/MP: Single + MP
Setting: Steampunk
Genre: Hack & Slash
Platform: PC
Release: Released


Details