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Skyrim - GameInformer Summaries

by Dhruin, 2011-01-10 21:34:11

A number of readers are sending us magazine scans for the GameInformer Skyrim article, which unfortunately we can't link - thanks for taking the time to submit, however.  What we can use is summaries that don't directly rip content straight from the magazine.  With that in mind, Formerly Scrawl and The Escapist have articles that summarise content from sources such as the NeoGAF and Bethsoft forums.  We can't be sure the detail is completely accurate but here's a sample:

Quests, like combat, also boast a more dynamic feel. You’ll be assigned quests depending on how you develop your character. For example: a frequent magic user may be approached by another mage and assign you a quest. Had you been a frequent melee fighter, the mage would not have approached you.

To better suit the player, quests will be modified depending on what you’ve done (see level scaling above, or the following example). An example: you must rescue a girl from a certain location. This location will be in an area you’ve yet to visit with enemies that are of or near your level in order to have the player visit a new location and be combatant with challenging enemies.

Also of note: in Oblivion, if you dropped an item, it would stay there forever. Depending on where you drop items in Skyrim, different events could happen. Another example: if you drop a dagger in a town, a young boy might pick it up and find you to return. Or in a different situation: a group of men could find it and fight over who gets to keep it.

Thanks, jhwisner and others who wrote in with scan links.

Information about

Skyrim

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC, Xbox 360, PS3
Release: Released


Details