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Skyrim - Miscellaneous Roundup

by Dhruin, 2011-12-08 21:03:42

Some miscellaneous Skyrim odds and ends.

Over at Rock, Paper, Shotgun is Hey Bethesda, Could You Fix Skyrim?, with their wish-list of fixes and improvements. I can't say they are all on my list but some of them are spot-on:

Clearly so many of the quests need tidying up. This cannot and should not be left to industrious modders, because that’s just plain rude. They should, for instance, have endings. And perhaps beginnings. Alec had an impressive moment when he was able to pickpocket a letter addressed to him, his name at the top, due to be given to him upon completing a quest. A quest he hadn’t yet been offered. It would also help if essential quest items could appear in people’s pockets before they’ve died – that’s an oh-so confusing thing. Do they shit out the key in their dying moments?

The Raptr service folks have used their tracking data to announce the Most Played Game of 2011. According to their data, Skyrim wiped the floor. Looking at the RPG category, Skyrim was played 6x more than Dragon Age 2, apparently. Details via VG247.

NVidia has released their own Tweak Guide. I haven't played with it but you'd assume nVidia should be able to give you some good tips (especially if you use one of their cards).

Lastly, Jeff Vogel blogs about his frustration with weight limits:

But, like all RPGs Bethesda makes, you spend sooooo much time sorting through items. Looting the dungeons takes ten times longer than killing the monsters within. And you can only carry so many pounds of treasure. So every item you find requires tiresome "Is this hide shield worth enough money to justify the weight. OK. It weighs eight pounds and is worth 20 coins, or 2.5 coins per pound, so that is an efficient piece of treasure to pick up and ... AHHHH. MY BRAINS!!!!!" And then you pick up one suit of armor too many and you have to drop two pounds of stuff so you go through your pack to find something top drop and ...

Does anyone ever find this fun?

Information about

Skyrim

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC, Xbox 360, PS3
Release: Released


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