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Skyrim - Skyrim Missing Twenty Things @ OXM

by Aries100, 2011-07-11 20:50:07

In an editorial OXM discusses twenthy things they think Skyrim is missing,  some for the worse some for the better.   Two examples:

 4. Class selection

Perhaps Skyrim's most-lamented omission among old school Elder Scrollers, designed to avoid the get-three-hours-in-and-restart experience reportedly typical among casual users. Perks, skills and independently levelling attributes sort of fill the breach - if you focus on spells, you'll be a wizard in all but name. Bit of a departure, hopefully for the best.

9. Key racial differences

Divisions between the playable races have been softened in Skyrim. Choice of origin no longer affects your maximum encumbrance or speed, for example, though races still boast unique abilities and starting attribute make-ups. Orcs get the Berserk power, for instance, while Khajiit can see in the dark.


Source: GameBanshee

Information about

Skyrim

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC, Xbox 360, PS3
Release: Released


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