Your donations keep RPGWatch running!
Box Art

Skyrim - Translated Interview Snippets, Preview

by Dhruin, 2011-05-13 22:35:41

Count Chocula sends in some Skyrim translated interview snippets from Norwegian magazine Gamer.no on the Bethsoft forums. I haven't had the chance to read it in detail but word is Todd Howard does reveal a couple of new things.

While we're on Skyrim, Zohaib sends in this preview at Gamepad Dojo that looks based on existing information:

have been seeping out since the December release of the teaser trailer, from Game Informer’s solid month of coverage to podcast interviews and multiple accounts of a recent demo. However, the scale of the game means information is still, relatively speaking, pretty thin on the ground. Various gameplay elements are still being adjusted, and it seems that for every other question about the game, director Todd Howard gives one of two answers:  “We’d like to have that. We’re playing around and seeing if it works. If it does, we’ll put in in,” or the old classic: “We’re not talking about that yet.” 

Perhaps what makes every snippet so enthralling is merely the five years of anticipation for a sequel to one of the industry’s most immersive and time-consuming single player experiences. Compelling though the retro-futurist dystopia of Fallout 3 was, the lack of beautiful vistas and vibrant cultures made it difficult to remain immersed for the same duration. I must have cleared 1000 hours on Oblivion across numerous save games, but only a quarter of that time traipsing through the Capitol Wasteland. Personally, I simply found it a lot harder to engage with a dead world.

Information about

Skyrim

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC, Xbox 360, PS3
Release: Released


Details