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StarCrawlers - Kickstarter Updates# 7 & 8

by Couchpotato, 2014-02-22 04:49:59

Juggernaut Games has two more updates this week for StarCrawlers. The first update talks about new portraits, and some new game classes.

With 21 days to go, we’re 70% of the way to our goal. Per backer requests, time to talk about some stretch goals! Between the larger stretch goals we’ve sprinkled some mini-goals that add items, variations and fun stuff to the game. As for the first two major stretch goals:

More Portrait Variations! Our first big stretch goal at 70k is to create alternate male / female character portraits for every class, including any we unlock down the line at later stretch goals. With this goal achieved, we’ll be able to do full-detail illustrations of all the classes, from head head to toe, for both sexes, for all of the classes.

More Character Classes! Adding more unique character classes is something we’d love to do! A class is comprised of dozens of abilities, dialogue choices, event interactions, items loadouts, and more, making them some of the most complex features to integrate, test and balance. We wanted to reserve adding additional character classes for stretch goals to ensure we’re not reaching beyond our grasp by promising too much too soon.

That said, if we can reach the major milestone at 75k, all backers will get an opportunity to cast their vote for the first class they’d like to add to the game. With extra resources, we’ll be able to make the game even better by adding in more awesome classes, two of which we’re going to reveal... right... now.

The second update is part two of the combat system explanation.

As promised, Combat Update #2 is here: some class-specific abilities in depth and some combo theory! Please note, all systems, numbers, abilities, etc are still in the Pre-Alpha stage and are works in progress - as always, we love to hear your feedback. WARNING: This update contains a lot of theory, system jargon, and geeky numbers. Enjoy!

Information about

StarCrawlers

SP/MP: Single-player
Setting: Sci-Fi
Genre: Dungeon Crawler
Platform: PC
Release: Released


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