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STO - Impressions, Meet the Team & a Screen

by Myrthos, 2009-08-30 01:19:16

Here are some impressions of Star Trek Online when it was showed at Gamescom:

IGN

The majority of content in Star Trek Online will be instanced, but there are some large social hubs and plenty of action to be found on the large sector maps of Alpha Quadrant. The team isn't yet talking about the PVP aspects of the game, but given the outbreak of hostilities between the Klingons and the Federation, it seems clear that the game has to include lots of directed conflict between players on either side of the war.

The one thing that's already clear is the tremendous work that's gone into the game's visuals. The level of detail and authenticity is certainly high, which is even more impressive considering the tremendous variety of elements the team has included. The ships themselves are the real stars, but even the ground action seems to capture just the right feel for Star Trek world.

A very short one at Now Gamer

With such a passionate fan base to appease, the developer has also ensured that Star Trek Online will remain true to the franchise: "We've worked really, really closely with CBS, and they've been helpful with keeping us in tune with what's going on in the universe, what's going on in the new movie, and what's going on in the comics and the novels."

And here is Lee Dotson:

What do you do on Star Trek Online?

I'm the art lead on STO, so that means that for the most part anything that's visual and in the game is my responsibility.

How long have you worked in gaming, and what did you do before Star Trek Online?

I started working in the game industry 11 years ago as a character artist on a little-known RPG called Anachronox. Since then I've worked on Alice, Diablo 3, Unreal Championship 2 and Hellgate: London.

An finally a new screenshot.

Information about

STO

SP/MP: Massive
Setting: Sci-Fi
Genre: MMORPG
Platform: PC
Release: Released


Details