Your donations keep RPGWatch running!
Box Art

SW: Galaxies - Dev Diary

by Myrthos, 2009-07-11 20:54:57

Star Wars Galaxies is moving to update 10 and Massively have a dev diary by Thomas 'Hanse' Eidson, one of SWG's system designers, about PvP in that update.

After making the Massassi Isle, I used it as my central testing location for all the battlefield programming changes. All battlefields function as "reinforcements" style mini-games where teams start out with a set number of points. As players kill members of the opposite team, or accomplish battlefield objectives, they diminish the number of points the opposing team has. Whichever team is reduced to zero points first, or whoever has the least number of points when time runs out, loses.

With the core system in place, I then began to customize each battlefield to offer unique objectives to ensure each area features a unique gameplay experience with its own twist. Just tweaking these objectives has allowed us to have mini-games similar to capture the flag, king of the hill, and others.

Information about

SW: Galaxies

SP/MP: Massive
Setting: Sci-Fi
Genre: MMORPG
Platform: PC
Release: Released


Details