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The Outer Worlds - Controlling the Narrative

by Hiddenx, 2019-06-17 21:08:22

Kotaku's Jason Schreier interviewed Leonard Boyarsky about The Outer Worlds:

The Outer Worlds Is An RPG About Controlling The Narrative

If you fall into the category of people who believe that 2010’s Fallout: New Vegas was the best game in the series, then The Outer Worlds might be for you. Last week at E3, I spoke to the game’s co-director, Leonard Boyarsky, for a bonus episode of Kotaku Splitscreen digging deep into this cyberpunky role-playing game.

[...]

Jason Schreier: Obviously this is a game about player choice, but it’s also a game that explores some very relevant political topics: corporations, dystopia, capitalism. Is there something you’re trying to say with this game? Is there a message you’re trying to send?

Boyarsky: Ironically, when we first started this, it didn’t seem quite as prescient as it does now, cause we started it in April of 2016. It’s become a little bit more pointed than we had hoped... Even more than this being about capitalism or corporations, it’s really about people controlling narrative and stories. And if people control the story you tell yourself, then they kind of control you.

[...]

Information about

The Outer Worlds

SP/MP: Single-player
Setting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: Released


Details